Mass effect 3 best weapons for squadmates. The Acolyte was pretty much made for Liara. Mass effect 3 best weapons for squadmates

 
 The Acolyte was pretty much made for LiaraMass effect 3 best weapons for squadmates  It covers all the weaknesses of the biotic classes and their squadmate variations

Also don't worry. SQUADMATES Squadmates have. Not sure what you mean by "poor accuracy" either, since squadmates have almost perfect accuracy even with weapons like a Hurricane or Argus. Vanguards excel at both close and medium-range combat, using their biotic abilities to charge into battle and take down enemies with ease. Miranda Powerset Revamped  - Edits the same files and does the same thing mostly. A battle rifle favored by assassins and elite mercenaries that fires in highly accurate five [sic]-round bursts and can be pulsed for rapid fire. Would be interesting to see what others think. The typhoon (except javik and his particle rifle) in assault rifles. In. Mattock V and no other weapons, no talent points necessary, gives you 200%. Hammer must get a team of soldiers onto the Citadel in order to activate the Crucible. Graal Spike Thrower in multiplayer. As a hybrid, the Mattock is a powerful assault rifle, combining low heat emission and extremely high damage. Note A: Weapons ranking is based on how well the gun performs on kits that generally can use them reasonably. This Squad Members Guide is meant as a general overview of the various squadmates Commander Shepard can acquire in Mass Effect 2, summarizing their abilities, strengths, and weaknesses in combat. Must pick against synthetics and good against factions that use a lot of shielding and no barriers like the blue suns. When you depart for Admiral Anderson's apartment, this launches the main line of missions of. Weaken armor. The weapon increases its rate of fire the longer the trigger is held, which is devastating if the weapon can be kept on-target. This is easily one of the best Mass Effect Legendary Edition mods for Commanders who love collecting and displaying trinkets from all over the galaxy. Garrus and Ashely are one of Mass Effect's best squads in combat. Weapons of Squadmates deal much less damage than Shepard's. M-8 Avenger. I’ll be sharing the best Powers to prioritize, what it means to choose the Champion Specialization for your Vanguard, the optimal Weapons, Armor, and Upgrades to use,. Adept Abilities in Mass Effect. The M-96 Mattock is a familiar weapon of choice to anyone who has played multiple Mass Effect games. Give Wrex the N7 Crusader since it’s the best shotgun for squadmates. Squadmates who can deal high weapon damage, like Garrus, Wrex, Thane, Zaeed, Grunt, Legion, James, Ashley, and Jacob are all. For the most part I just power spam. Assault Rifles: M-7 Lancer - Surprisingly light for the firepower and effective in all situations. The Best Weapons in Mass Effect 3 - Weapon guide. Killing Brutes as an Infiltrator. No weapon bonuses of any kind. Cerberus gunsmiths reined in the recoil issues, resulting in a gun that stays on target but delivers slightly less punch per round than a standard Mattock. The squad doesn't have Shepard's issues with decreasing accuracy. That should go on anyone who can take it. If you want a versatile and well-balanced character, you should pick the Soldier from our Mass Effect classes tier list. 'Best' is of course subjective, 'Highest Damage' will be the Geth Sniper Rifle (called The Javelin) that has the highest damage per hit of any weapon in the game, but a slow attack speed and a 'power up' time when you attack of approximately half a second. Damage: Again, this is just as important to companions as it is to Shepard. Arc Pistol. Sentinels across the Mass Effect trilogy will have access to most of the same abilities, with a few minor differences. Also squadmates are not affected by weapon recoil. When scoping a target, superior reflexes take over, time momentarily. I’ll be sharing the best Talents to prioritize, what it means to choose the Shock Trooper Specialization for your Vanguard, the optimal Weapons, Armor, and Mods to. Mass Effect 3. They are fine at landing hits but will never display intelligent targeting such as leading or attempting ricochets. The unique combinations on this crew are: AR/Shotgun (James) and Shotgun/Heavy Pistol (Tali). See also: Adept Guide, Adept Guide (Mass Effect 2) Adepts are biotic specialists, capable of disabling and killing enemies with raw biotic power. The mod completely revamps the Search and Rescue system — not only can every system visited in Mass Effect and Mass Effect 2. As EGM will take a long time to be ported, a few behind the scenes features that improve the gameplay are being added earlier. SMGs generally have low accuracy and damage per shot, offset by their thermal clip size and rate of fire. When I say a teammate is "early" or "late", it means you. Mass Effect. The Collector's main weapon uses the same principles as a human assault rifle, but its organic components clearly set it apart. This weapon is surprisingly effective when wielded by Infiltrators, as it suits their assassination playstyle very well. Even though it can be assumed that the AI isn't going to fire wide on purpose, accuracy has a noticeable impact on, for instance, the spread of. The concept is to always have Anihillation on so that it will make enemies receive increased damage and restore shields on kill :) Here is. Banshees have a high Barrier and a very high Armor rating. Cloak can get you out of tough spots and away from dangerous melee based enemies. It should come as no surprise that Garrus is a part of ME3 's best squad. Infiltrators are deadly at any range, but particularly so with a sniper rifle. With the proper powers, weapons and teammates (Liara, Javik and Kaidan are the best, given Biotics), Shepard is nearly unstoppable as a Novaguard. you will get an opportunity to reassign squadmates, weapons and Powers. Each character has their own unique dialogue, so it’s worth. This mission's journal entry is acquired after the cutscenes following the first skirmish in the archives. A bit of a shame that only Garrus and Ashley get talents that increase damage for this. 1 Best: The Cerberus Harrier Is A Lazer Hose. Mass Effect 3. Long range shotgun and a rapid fire pistol. Mordin: Good for Blood Pack and Collector-killing missions. Additionally, the best Mass Effect: Legendary Edition squadmates an Engineer Shepard can bring along will fill in for some of their weak points, particularly in weapon and combat and biotic abilities. Alphabetical List of Squad Members. The Mattock was one of the best weapons in Mass Effect 2, and it still holds its own in Mass Effect 3. They have really good damage output, and tactical cloak is very useful. Giant slug with massive damage, very accurate, but it disappears after a few yards so no long range capabilities. Other than that, Miranda is an incredible squadmade for most of the game. For Mass Effect 3 on the Xbox 360, a GameFAQs message board topic titled "Best weapons for squadmates?". Same with Garrus - he can also Overload shields, but gets killed faster than Zaeed if focused. Because these powers can adhere to targets through armor, shields, and barriers, you can produce. In the same way that they don't run out of ammo, they are not affected by weight restrictions. · Flare: While an incredibly great biotic power, it isn’t much use to an infiltrator. If you dont have that then the eviscerator is a solid pick because of its range. When playing 2&3 do you equip the deadliest weapons for squad mates or weapons that in your head canon best fit their character. They are best suited for close- to mid-range combat. I also have the N7 weapons from the collector's edition. Best Sniper : Black widow loss in damage over widow is not much but has inherent piercing capability, no need for piercing mods. Featuring a more robust combat system than ever before, Mass Effect 3 emphasizes the importance of character builds and experimentation with not only improved tech and biotic abilities but also a much more. RELATED: 10 Retro Video Games That Aren't As Good As You Remember. FEATURES: 01. Mass Effect 3 Best Weapons For Squadmates Trial And Error; Im not sure how well they handle recoil and accuracy and how fast they shoot so that makes choosing the perfect weapons for them difficult. Javik: Assault Rifle: Phaeston, Heavy Pistol: Talon. In Mass Effect 3, systems from both Mass Effect and Mass Effect 2 are meshed together. The drone can electrically stun targets briefly and damage their shields. The terminal in the Tech Lab. This, coupled with the fact that maps in 2 and 3 are typically much smaller than those in ME1, means accuracy/distance never really provides any issues for squadmates with ARs. Good for long-range engagements with Zaeed if both have Incisors. Commander Shepard's own personality and backstory are up to the player, while allies such as Joker, Kaidan, Liara T'Soni and more have their own unique. ME2Recalibrated - A huge mod for Mass Effect 2, restoring the prequel much of its. 10. -Stasis and cryo blast set up easy headshots. Squadmates only do about half the weapon damage that Shepard does, so I never really thought too much beyond matching them with what they're wielding on the squad screen. Boards. 9 Garrus And Ashley, The Sharpshooters. Squadmates with extra damage help prevent Shephard from getting killed. Shotgun - Reegar Carbine or Wraith, Geth Plasma Shotgun is. The Krysae Sniper Rifle is a sniper rifle in Mass Effect 3. Squadmate Weapons - best attributes and mods. In Me1, a bastion adept was previously the strongest late game build in the game. And of course, with any good Mass Effect game comes a great variety of Squadmates to assist you on your journey. Shotgun: Go big or go home. More weapon damage. This, coupled with the fact that maps in 2 and 3 are typically much smaller than those in ME1, means accuracy/distance never really provides any issues for squadmates with ARs. M-6 Carnifex Heavy Pistol. It should come as no surprise that Garrus is a part of ME3 's best squad. Any weapon; Tips for Soldiers in Mass Effect. A squad is typically made up of three members: Shepard/Ryder and two non-player character ("NPC") squadmates. Best weapons. Liara T'Soni. Mordin and Zaeed are good against the Blood Pack, Garrus is good against the Blue Suns, Samara and Thane are good against Eclipse and the Collectors, Tali and Legion are good against the geth, and Kasumi’s shadow strike is the most powerful ability in the game by a wide margin. See here. The power damage upgrades only apply while the weapon is actually in the user's hand, and this is true both for you and your squadmates. Effective against armor, shields, and biotic barriers. The collectors cabin. The only drawback is the lack of biotic abilities. The M-96 Mattock has High Damage, higher Penetrate and is highly accurate. Bhellium 11 years ago #18. Javik: Emphasis on dark channel and lift grenades. . Power boosters. Jabroni2000 11 years ago #5. Basic Adept builds will be using Throw and Warp, and either Singularity or Pull (I prefer Pull), but mostly Throw and Warp. There are six (kind of seven, but we’ll get to that) squadmates in Mass Effect, and you can take two on every mission. They overheat. Adas Anti-Synthetic Rifle. The Cerberus Harrier is an assault rifle in Mass Effect 3. Obviously the ones in which they have skills are best, but I was wondering if anyone had. The citadel dlc pistol is pretty. 11. When you depart for a mission, you can click on the empty blue slots in order to pick a new weapon for them by clicking on it. 00 seconds (Shepard); 30. ME2: Sentinel, Soldier, Infiltrator, Engineer, Adept, Vanguard. About this mod. With that in mind I thought that I would lend some of my expertise and let you guys know what I think are the top 10 Mass Effect 3 weapons that absolutely wreck hard! 10. Vanguards excel at both close and medium-range combat, using their biotic abilities to charge into battle and take down enemies with ease. To successfully fight Banshees in Mass Effect 3, players will need to spec Shepard and their squadmates to ensure they can successfully break through a Banshee's defenses. The extra durability is worth it for Shephard (since the game ends when you die) but when your squadmates get downed on Insanity, it's no big deal. Combat Drone is a tech power in Mass Effect 2, and in Mass Effect 3's single-player and multiplayer modes. Submachine Gun: Tempest. Gameplay of the M-12 Locust. RELATED: 10 Retro Video Games That Aren't As. 00. With the third highest clip size in the assault rifle category, the M-78 Revenant is handy if you like to spray and pray. Her perks of being able to buff the DPS of her squad, and having incredible utility with. After this, a second NavPoint appears, along with more Cerberus troops. And as they're both deadly with Snipers in their hands, they enable you to dominate long-range battles. Harrier - Hard to beat that power/accuracy combo. Now that's a lotta damage. Infiltrators across the Mass Effect trilogy will have access to most of the same abilities, with a few minor differences. With tech and biotics powers, heavy firepower often becomes less important. Garrus Vakarian is a loyal turian and one of the rare few who can appear as a party member across all three entries in the original trilogy. Generally, the best Sniper Rifle Mods in Mass Effect 3 will enhance Shepard's ability to aim, hit a target accurately, and deal massive damage. I go with the best fit. xml;Both Heavy pistols, Shuriken SMG, Vindicator AR, Viper Sniper Rifle, Katana & Scimitar Shotguns. In ME3, damage and piercing are easily the best for 90% of the guns in the game, especially for squadmates because extra ammo or less recoil don't matter for them. Tali: N7 Crusader and N7 Eagle. The blast seems to freeze multiple enemies. Damage: Again, this is just as important to companions as it is to Shepard. As an expert assassin who feels morally conflicted about almost every kill, Thane’s “samurai-like” lifestyle and complex views are more than enough to make him one of the. Also for new players playing Infiltrator, don't be stressed out about your loadout's weight, Tactical Cloak (when you break it by firing or using a power) overrides the CD mechanic. Lastly every class can use the typhoon, soldier is far from being the best class in ME3. M-11 Wraith. As a result weapons that you might not use, for whatever reason, can be much more effective on squadmates, and vice versa. Did a infiltrator and vanguard with squad that used falcon and acolyte and they were constantly freezing the enemy which allowed me to set off cryo combos non-stop. One of Mass Effect 3's best weapons that only comes with one round due to its immense damage potential, the Reaper Blackstar is a heavy weapon that will decimate pretty much any enemy in Shepard's path. As an Infiltrator, the SMG and Sniper Rifle are your best friends, Pistol is only considered last resort. And since squadmates are not affected by weight and ammo capacity, you can outfit her gun with all the damage-boosting mods. Mass Effect 3 has just over half the squadmates of Mass Effect 2, but each has branching skill trees, making for more versatile builds and adding to the game’s overall replayability. Read on as we rank every heavy pistol found in Mass Effect 3 from worst to best, to help you get the most out of your pistol. N7 Typhoon - Big gun make big noise and shoot lots of bullets. Squadmates are not at all effected by how much their weapons weigh. Neither squadmate is particularly durable, however. Level him up and pick every skill that gives boost for assault rifles. SMGs possess a. As a result, it's DPS is poor. Featuring a complex recoil-reducing mechanism and high-grade autotargeting software, the Locust delivers longer-range, more accurate. Allied forces are assaulting the Reapers above Earth. As a side note, I really hate that you can't use any weapon in mass effect 2 for all classes :/. Vanguard (S Tier) – The Most Lethal and Fun Class in Mass Effect. And if you got the Virmire-survivor killed during Priority: The Citadel II, then you can only use James during Citadel. 8 Aria And Nyreen. Tali keeps pulling out a sniper rifle, the basic one she starts wtih. I don't think they have a weight penalty on their power charges. A squad is the group of team members which Commander Shepard or Pathfinder Ryder can select to accompany them on field missions, or while visiting one of the main civilized centers such as a station or planet. In The Art of the Mass Effect Universe and The Art of Mass Effect 3, Banshees are incorrectly stated to be asari matriarchs, instead of asari with Ardat-Yakshi potential. Takes some getting used to, especially with its charging mechanics, but it's pretty dang strong when mastered. This ain't your grandma's pistol. Garrus I spec for increased Sniper. Finally shotguns. Give your squadmates more damage. Grunt is hard to kill, which makes him invaluable. Weight Capacity. Miranda is just the overall best squad member with her squad bonuses and Warp/Overload to deal with all types of defensives. Rather than most optimal, I like giving all my companions thematically appropriate weapons. Hey guys so ive beat ME3 left and right a bunch of times now but every time i do a play through i always forget some weapon or another last time i played i missed the no ammo assault rifle in the citadel dlc and in this play through i was half way through tuchunka before i realized that i had missed that sniper rifle at the stg base. Right now my character is using only three weapons. The Geth Plasma Shotgun would also be fitting as a quarian using geth tech. Grunt is good for any up close and personal type of mission. The Mattock and Cerberus Harrier are excellent weapons choices in the third installment of Mass Effect. but the talent tree give some bonus. Garrus, Grunt and Zaaed pack a lot of punching power. *spoilers* What guns are each character good at using? MrBombasticaI 10 years ago #1. Although,. With those three powers, you can combo everything to death. If you use Liara (Singularity) and Javik (Pull) for most of the game, you. While Engineer might be the least popular class in the entire trilogy, it’s definitely not without its merits. The Acolyte explosion projectile inflicts 500% more damage to shields and makes squadmates with shield-breaking tech powers irrelevant. Also useful on hold the line. kirk_smith • 9 yr. Games. Its a pea shooter. Recommended Vanguard Build (ME3) Hi All. Unleashes a storm of deadly high-velocity slugs. Best AR : Lancer, again citadel dlc. Mass Effect 3 Wiki Guide: Walkthroughs, Build Guides, Choices, Endings, Weapons,. It covers all the weaknesses of the biotic classes and their squadmate variations. Use whatever you want. Given the many branching skills Mass Effect 2 and Mass Effect 3 introduce, this guide focuses on getting started with the best initial talent sets for the first Mass Effect. You're going to want to carry an assault rifle, a sniper rifle, and maybe a pistol. I can speak from a narrative point in ME3. Zaaed's maxed-out incendiary grenade is great for any number of enemies, and obliterates barriers, shields, armor, and health. Their inventory is stacked with a wide variety of weapons, equipment, and powers. The base damage on the Widow is seductive, but when you realize that you can fire off 3 shots from the Black Widow in about the time it takes you to fire 1 from the Widow, I think the BW is the superior choice for most. Given the many branching skills Mass Effect 2 and Mass Effect 3 introduce, this guide focuses on getting started with the best initial talent sets for the first Mass Effect. Most squadmate have one or more talent tree that give bonus to certain weapons. ago. Kaidan: Assault Rifle: Phaeston, Heavy Pistol: Talon. Depending on your preferred Adept build and squadmates, you are pretty much playing without shooting a weapon anyway. I also have the N7 weapons from the collector's edition. I always make sure that at least 2 squad members have sheild/barrier neutralizing powers. This Equipment Guide details how important collectibles such as weapons, weapon mods, armor, intel, and Citadel mission items can be acquired during gameplay throughout Mass Effect 3. Thane. The desh is probably the best shotgun in close range. You generally want these equipped in most circumstances. M3 Predator: Automatically acquired. 1 weapon, used Avenger 5 till I could get the Paladin. For my Adept: I rotate between the Cerberus Harrier (200% cooldown after V), Paladin, Executioner pistol, and the Wraith. . Mass Effect 3. In ME1 you can change the ammo mod depending on the enemy you're facing, shredder for organics, armor piercing for synthetics. Because they still have to reload, extended mags mean they. Garrus Vakarian. 2. As far as I'm aware, accuracy is another stat that doesn't apply. Hope you're all having a great time with the game! I'm doing ME1 Insanity from level 1, was wondering if anyone had any feel for the best weapon types for squadmates yet. Bring the Normandy to the Citadel and visit Admiral Anderson's apartment. -squadmates has an above average accuracy compare from enemies (even on Insanity) -weapon recoil doesnt seem too affect much the the squadmates shooting condition. Warp is a Biotic ability that proves that sometimes simple is more effective. Bruised and bloody Alliance marines on Torfan attributed their survival against waves of batarian mercenaries to the precision and stopping power of the Crusader. The Javelin is the best SR in SP since every base game weapon received their MP balance changes up through the beginning of Dec 2012 with the last patch. If they did, they've never shown it in battle. Javik: Assault Rifle: Phaeston, Heavy Pistol: Talon. If your going a balanced route between abilities/cooldown and weapon dps id recommend the M7-Lancer, Mattock, or Cerberus Harrier. Tali'Zorah vas Normandy. While Shepard is better with things like the Mattock and Locust, this isn't true of your squad. In my experience playing an infiltrator, this is the most balanced bonus power to take. ago. Mass Effect™ Legendary Edition. Gearing up in this game is more complex than it seems. mass effect I. Now it is time to discuss the better half of Ryder’s squad. Mass Effect 3. The Armax Arsenal Arena is a combat simulator complex located in the Citadel's Silversun Strip. 5. Mass Effect 3’s Omega DLC introduced a huge range of new combat styles, allowing for more Squadmates compositions. Give your squadmates more damage. Giant slug with massive damage, very accurate, but it disappears after a few yards so no long range capabilities. Mass Effect 3. I thought I remember posts saying that the particle rifle was the best in the hands of squadmates, but not sure how the new DLC weapons stack up with that. Mass Effect 2 always Garrus, and depending on the opposition, Jack for Collectors/Husks, Tali for Geth/ Mechs, with the occasional random bouts of Kasumi/Grunt/Samara for a change of scenery. 16. fun facts: -weapon weight doesnt affect your squadmates power cooldown. Graal Spike Thrower. Forum:Best Weapons for Squadmates. Squadmates don't have any problem with accuracy; Squadmates have bionic eyes: they can see through smoke and sometimes walls. The Incinerate ability is not quite as useful in ME3 as in ME2, but is still a good all-around tech power. 3 PeeBee. The Graal Spike Thrower is a little different from some of the other shotguns on this list. Typically, this is where they will find Steve Cortez when he is not tinkering with the shuttle. Pistol: Carnifex. These include, but are not limited to, Ultralight. GPS fires three slugs; the first one that hits and reduces the protection to zero will have its damage reduced (by100% on Insanity, I think 50% on normal). Submachine Guns (SMGs) are one of the primary weapons in the Mass Effect universe. Ofc you dont need to use the designated weapons, you can use other weapons. Once the little shuttle has come down, you should be able to walk up to it and open the loadout menu through a prompt. initial docking bay. 3x damage modifier applied to squadmates, meaning they only do 30% of the damage Shepard does with a weapon. When this power is activated a hologram copy appears approximately 3-5 meters away. Once you get the Black Widow and have your. Basic Adept builds will be using Throw and Warp, and either Singularity or Pull (I prefer Pull), but mostly Throw and Warp. Kaidan suffers from the Bioware trope of the “first teammate normal man” who makes all other teammates shine by comparison. 0. Assault Gun: I'm a bit offbeat hear. While you don’t receive Liara until Chapter 2, you can guarantee that she’s worth the wait. Tali- Shotguns and Pistols. Gameplay of the M-12 Locust. However, as an Infiltrator, you are more than capable of handling a Brute on your own. Liara: N7 Hurricane (or Blood Pack Punisher, cause the Hurricane is expensive) and Acolyte. Here is the link. For Mass Effect on the Xbox 360, a GameFAQs message board topic titled "question about squad mates and their weapons. midsizelebowski 10 years ago #1. The actual weapon mods like barrels and penetration mods are more important than upgrading the actual weapons. A two-stage trigger system allows for either quick-fire capacitors or a charge-and-release attack to electrify the. Typhoon - high RoF, natural armor-piercing. Sniper: Incisor is probably the best followed by the Viper -- Legion's Widow Maker is best for him though. Like in Mass Effect 2, squadmates can only use certain types of weapons. Mass Effect. Mass Effect 3: Best Squad choices for main quest Priority missions. Shotgun: Geth Plasma Shotgun followed by Eviscerator. Engineers have been. When used, Carnage is a. Over the course of Mass Effect 3, the famed commander will fight side-by-side with some. All while creating impossible alliances, forging lifeline relationships, and facing. N7 Eagle 101 |. Like in the original game, there is a large amount of Weapons at your disposal as well as the return of Weapon Mods, that are used to strengthen different areas of a Weapon. You should never use a different assault rifle. Additionally, the best Mass Effect: Legendary Edition squadmates an Engineer Shepard can bring along will fill in for some of their weak points, particularly in weapon and combat and biotic abilities. Valiant. For the power set, I recommend: - Sabotage: Damage, Explosive Hack, Tech Vulnerability. All other powers removed. There are three core Classes in the Mass Effect. I don't know about difficulty honestly since I only play normal: Grissom Academy: EDI is a must be if you installed Overlord in ME2 and played it, also bring Garrus/Liara. Mirandas powers hit harder and regen faster, Zaeeds weapons hit harder and is more durable. In addition, two new members join the squad, James, and a newly corporeal EDI. This has the largest impact in Mass Effect 1, where the aiming penalties for the non-Soldier Classes were removed to help weapons feel more viable. The best squad member that you can have in Mass Effect 1 is definitely Liara T'Soni. Also can use sniper rifles which are the best weapon squadmates can have in ME2. It's pretty easy to test with snipers. Before the introduction of the M-560 Hydra, missile launchers either focused on bringing down a single armored target or simultaneously neutralizing multiple unarmored opponents. For pistols, kind of depends on what you want your squadmates to do. It doesn’t fit the typical combat. Miranda is easily the best squadmate in the game. As before, this is focused on the best mission order for story purposes and what squadmates to bring for unique dialogue. Thus, weapons such as the Geth Plasma Shotgun, Arc Pistol, or Venom Shotgun will be less effective in the hands of team members than Shepard. This is the mostly the same as my ME1 guide and ME2 guide but for ME3. . Tali was probably the second most used. Sentinal Shepard (w/inferno grenade bonus power), Javik and Ashley. Garrus: Phaeston/Particle Rifle + Black. That's what makes the difference. With the Hydra, a soldier no longer needs to choose between the two. Thane is also fine for missions with enemies having barriers (if given Tempest). How to Get Tier VII Master Gear. Depending on your preferred Adept build and squadmates, you are pretty much playing without shooting a weapon anyway. One of the best shotguns in the game, the Eviscerator does massive damage while also having low spread. This will pretty much always one shot any non-special enemy throughout the entire game. Legendary Edition: All. Legendary Edition: All content for the Mass Effect trilogy that was previously available only from. Infiltrator Abilities in Mass Effect. But I hear a lot of chatter about Venom on this subreddit. So far I can gather that: Liara- Pistols. Mass Effect 3 Best Weapons For Squadmates Trial And Error; Im not sure how well they handle recoil and accuracy and how fast they shoot so that makes choosing the perfect weapons for them difficult. Chakram Thrower – 22:44 mission, 3:39 Atlas – This weapon has a charge mechanic to increase it's damage that goes completely unused by your squadmates. Mass Effect 3 refines and perfects the mixture of gunplay and powers that was introduced in the first game of the series. Only Shepard and James can use the N7 weapons, I give Garrus the Krysae Sniper rifle because it's Turian designed, only Javik gets the Particle Rifle because I figure there's only one in the pod, Liara gets the Asari guns like the Acolyte, etc.